弹弹堂
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INFO CENTER
VERSION UPDATES
 
 
  Info Center | V3.2 Update Details
Info Center
 
 
 
 
The new Boomz 3.2 version has come to a better upgrade for players to experience better visual effect, comprehensive system and different gaming styles additionally!
 
New features:
 
1. All new innovated beginner's guide. Modification of beginner's guide interface, task and attractive Newbie Pack.
All the game buildings and main functions will unlock according to character's level:
 
   
 
   
  Level 1 Unlocks Task, Diary, Vanity
Level 2 Unlocks Game House
Level 3 Unlocks Armory, Shop, Backpack, Mail, Reload PV Button
Level 5 Unlocks Community, Associate Button
Level 6 Unlocks Master-Apprentice Dojo
Level 7 Unlocks League
Level 8 Unlocks Boatyard, Sign In
Level 10 Unlocks Wedding Chapel
Level 12 Unlocks Hall Of Fame
Level 13 Unlocks Spa
Level 14 Unlocks Auction House
Level 15 Unlocks Firing Range
Level 16 Unlocks Souvenir, Item Refine
Level 20 Unlocks Card Book
   
2. Added "Recovery Holy Stone", click into "Backpack" and you equip Recovery Holy Stone to Shell slot. The Recovery Holy Stone takes effect in Sport Fight or Additional Scene by recovering health point when it goes to the player's turn. Different level of Recovery Holy Stone will recover different health point rate. Recovery Holy Stone can be obtained from flipping cards in Sport Fight or League Fight. It can also be purchased from Shop.
 
   
 
Recovery Holy Stone Lv1, Usable after level 0, recovers 20 Health each time;
Recovery Holy Stone Lv2, Usable after level 10, recovers 50 Health each time;
Recovery Holy Stone Lv3, Usable after level 20, recovers 80 Health each time;
Recovery Holy Stone Lv4, Usable after level 30, recovers 120 Health each time;
Recovery Holy Stone Lv5, Usable after level 40, recovers 150 Health each time;
   
3. Sign In System has combined "Activities" and "Daily Food". Boomzers may click on the date to sign in for the day, accumulate certain sign in to gain reward:
 
   
4. New Spectator System:
 
   
 
Player may join the chamber from Sport Fight, Challenge or Addtional Scene to spectate amazing battles others players;
Term of spectator: Match hasn't been started, host activates spectator mode. (Default as spectator mode after chamber creation);
Limitation of spectators in Challenge is 2 while limit of spectators in Sport fight is 1.
   
5. VIP Adjustments:
 
Increment of experience gained by VIP in battles, 50% extra EXP for VIP1, 55% extra EXP for VIP2, 60% extra EXP for VIP3, 65% extra EXP for VIP4, 65% extra EXP for VIP5, 70% extra EXP for VIP6, 75% extra EXP for VIP7, 80% extra EXP for VIP8, 90% extra EXP for VIP9;
Glory doesn't decrease for VIP5 or above when lose in battle;
Additional VIP Gift Pack reward.
Increment of reward for Daily VIP Task;
VIP may have up to 750 buddies;
Adjusted 1980 PV for 31 days of VIP, 20910 PV for 365 days of VIP.
   
6. Added 5 Horns with special effects.
   
7. Birthday Blessing, If You Are The One, Bomb Man, First Love Feelings, All Living Creatures. Boomzer may purchase the Horns in Shop.
   
8. Added Boomz Diary, can be entered via "More" Button. You may view your daily growth here (Ex: Added buddies, completed tasks and more).
   
9. Added Souvenir gifts in Wedding Chapel;
   
10. Added Ghost Mode interface and styles;
 
Ghost mode starts when player's Health is 0, tools can be bought via point collection;
Maximum 20 tools can be bought and maximum 2 each time.
   
11. Modified change channel feature at Game Square.
   
12. Added group mail function for league presidents. Presidents are able to send mails to all league members via group mail function. Consumes certain league wealth for each group mail.
   
13. Added president transfer function. When league president hasn't logged in for 30 days, system will select candidates of new president according to the post and voted by members.
   
14. Added feature for using Pearls and Angel Jars continuously.
   
15. Added rare weapon pieces in flipping cards of League Fight.
   
Other adjustments:
 
1. Leave chamber message pops up when player enters Shop in chamber;
   
2. Limitation on addtional scene. Same addtional scene can be accessed 10 times perday. (Example: 10 times/day in Ant Cave, 10 times/day in Run Run Chicken, failed in Additional Scene counts too), exceeded 10 times will only gain Gold;
   
3. Modified amount of cards obtained from "Card Box", obtain 1 ~ 3 cards from Card Box;
   
4. Modified "Gulu Sports" Addtional Scene to 3 stages for all difficulties;
   
5. Modified refresh time of "Get Free" In Shop to 00:00, 08:00 and 16:00 (GMT+8);
   
6. Modified chamber settings. Player set chamber password at Chamber Info after room creation;
   
7. Modified success rate interface of Fortification and Metallurgy in Armory to avoid misunderstanding;
   
8. Modified Pay/Receive Mail to 1 attachment instead of 4;
   
9. Modified Card Book interface to right hand side of Backpack;
   
10. Modified Daily Time Chest for players between level 8 ~ 20;
   
11. Optimization of combat special effects;
   
12. Other Interface adjustments.
   
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